Friday, May 18, 2007

Twittling around: Matchmaking waits and XNA

After a few more levels in Rumble Pit and Team Slayer my main complaint about the Halo 3 Beta is the matchmaking wait. The beta point aside I've been spending an awful lot of time watching the matchmaking system find matches for me only to switch to a new set and start over. I have no idea why these occur but I get it, its a beta and this is the stuff that they're trying to work out. That doesn't mean it isn't extremely annoying, I hope this gets better as the beta moves along and really hope that this isn't an issue come the release date (September 25).

In the mean time I've been putting in some time with the XNA framework that Microsoft released. For those of you wondering what the hell XNA is, its a development framework that is specifically designed to aid in the development of computer games. The reasoning behind this is simple it promotes two big platforms for Microsoft the Xbox 360 and the Windows operating system family. The framework is pretty new and is still maturing but seems to be quite promising. Here is a link to a decent tutorial site that will help you go through some of the XNA framework (Check out the link here). There is also the Microsoft site on XNA which makes a great reference to the frameworks class reference and options (Link here).